Game archives

Dungeons & Dragons: Shadow Over Mystara

D&D: Shadow Over Mystara party

JonC 101's Shadow Over Mystara page

SOM page- character descriptions, screenshots, playing guides and FAQs, and calculator for items given by name

Originally located at JonC 101 homepage

Blast Doors

Militech (Blast Doors) logo

Story and screenshots

Full page archived on Internet Archive
MobyGames page

X-COM: Enemy Unknown

X-COM logo (original)

Rainbow 6

Team RAINBOW Missions Guide

Team RAINBOW FAQ

Originally located at Rainbow Six Retreat
IGN review of Rainbow Six Mission Pack: Eagle Watch (February 1999)

Global Operations

Levels

Team Specialties

Originally located at Official Global Operations Website
Mirror at The Lost Paradise

Realspace Saga

The Realspace Story

The Realspace saga is an epic battle between the terrans with thier United Fleet and the Katuri Empire. In the Earth year 2357 the terrans invaded the outer worlds of the Katuri Empire. It was their never ending thirst for expansion and belief that it's their manifest destiny to rule the galaxy that drove this.

They fully underestimated the strength and resolve of the Katuri. The Katuri Empire struck back by smashing through the terran frontier. Having destroyed all outlying outposts, somehow Apocalypse Outpost managed to stave off the Katuri onslaught.

On a second front, the Katuri had the United Fleet's 5th fleet and thier mighty dreadnoughts pinned down. In Antaris Realspace, the terrans managed to run a re-supply mission to the 5th fleet. With the fleet re-supplied and with the help of the Antaris, the United Fleet turned a desparate situation to victory.

The Katuri advance fell apart. With the Katuri forces smashed and scattered, the Terrans resumed their invasion of the Katuri worlds. With blood spilled the price just raised higher than simply the conquest of the Katuri outer worlds. They invaded the heart of the Katuri Empire and devastated all worlds that would not succumb.

Fleet Command saw thier chance to end the war and ordered the invasion of Sirius Prime, the Katuri homeworld. The United Fleet smashed through thier homeworld defenses. Ending the war wasn't good enough, showing thier true colors they used weapons of mass destruction against the Katuri homeworld to ensure their conquest under the guise of it saving lives on both sides by preventing a prolonged invasion. In a miracle maneuver, a wing of Katuri suicide bombers managed to drive off the invaders.

The very heart of the empire was in shambles and thier homeworld was smashed. In Realspace 2 - Emperor's Revenge the Katuri call upon the commander of the KFS Vengeance to re-group the Katuri forces, drive the terrans from their space, and take the ulitimate revenge by destroying the terran homeworld, the Earth!

The Apocalypse had come and the terrans had only themselves to blame as thier mighty war machine the United Fleet had failed. A place had to be found to make the terran's last stand. This was the only place the Katuri could never conquer. In Realspace 3 - Apocalypse Returns (next in the Realspace Saga) they return to Apocalypse Outpost.

Fleet Intelligence

Antaris Realspace
Apocalypse Outpost
Realspace 2 - Emperor's Revenge

Links

Games originally hosted on FreeWebGames.com, also known as ArcadeTown.com
Created by Brian Fisher of AltoParc
Real Space 2 Wiki
The Cutting Room Floor entry for RealSpace 2
Realspace 3: Apocalypse Returns archive

SimMars

Sim Mars arcade game from The Sims

Preview (July 19, 1999)

Published on IGN, saved to Internet Archive

Games That Weren't entry
Maxis Wiki article
Canned 90's Games from Maxis Surface, SimCastle and SimMars by Simon Priest, Game Watcher (October 13, 2009)
New Images of Maxis' Cancelled SimMars, SimCastle Games Revealed by Nick Breckon, Shacknews (October 12, 2009)

Sim Mars arcade game is from The Sims

Black 9

Black9 Ops tabletop RPG by Steve Perrin, Erik Bethke, and Erin Hoffman

Sourcebook (December 15, 2003)

Originally uploaded to Mediafire
Black 9 RPG thread, RPG.net forums

Action Vault interview with Director Erik Bethke, Art Director Tim Cox, and writer/QA Erin Hoffman

Interview (August 29, 2003)

Originally on IGN Vault, saved to Internet Archive

IGN preview by Steve Butts (March 26, 2003)
Electronic Gaming Monthly preview by Darren Gladstone, #166 (May 2003)
Computer Gaming World preview by Darren Gladstone, #226 (May 2003)
Computer Games preview by Kelly Wand, #152 (July 2003)
Cyberpunked: the Fall of Black9 by Erin Hoffman, The Escapist (April 22, 2008)
Unreleased Xbox Game Alpha, Internet Archive (created January 1, 2004, added September 6, 2023)

Battlefield 2142

Concept art by Daniel Sundberg

Concept art portfolio (January 27, 2013)

Originally posted to Dahesu.com

Frontlines: Fuel of War

Story
Timeline
Stray Dogs History
Character Profiles

Originally posted on community fansite Frontlines Warfare (YouTube channel)

Mercenaries by Pandemic Studios

Story material from Mercenaries: Playground of Destruction Source Code and Dev Kit hosted on Internet Archive

Mercenaries 2: World in Flames

Article titles and descriptions from DELTA wiki

Mercs 2.0 Story

HomeWork - A list of books, movies, comics, and music for reference. To be updated frequently.
FactionList - A scratch pad for potential factions in Mercs 2.0. Just shooting the bull here, not designing the sequel yet. Please add your own.
FunLinks - Fun mercenary-related reading from the Internets!

ExecOpsFiction - Rob's initial thoughts and musings. Discussion in progress.
TheTaskAtHand - Matt summarizes our first meeting.
WhatAndrewWants - He wants Willing Heroes. He wants to avoid cliche. Rob has objections.
ThePurposeOfStory -- Matt asks about theory. Rob answers.

ConceptFiction - A thumbnail sketch of the world of our mercenaries, whoever they may be. We start broad and narrow our focus, slowly. -- Rob

StoryDeliveryMethods -- Rob attempts to systematize the storytelling process for the Mercs gameplay engine. Applicable for any and all games using our engine. Please help finish this list of Story Delivery Methods.
AndrewStoryConcerns -- Andrew asks hard questions about story in response to the SDM spec. Much pause is given.

SevenQuestionsThatMustBeAnswered -- before we can start plotting a story. We need the closest thing to definite answers you can provide. -- Rob

Mercs 2.0 Gameplay

Ideas for the next iteration of Mercs
MissionProgression
WorldReactivity

DELTA internal wiki (2004) located at EssentialDevFiles/Documentation/Mercs1Wiki/

Hat tip to The Complete History of Mercenaries by GamerGuy's Reviews for popularizing the dev kit and source code leak.

World of Darkness

Homegrown: the Proliferation by Nathan Shumate

Reviews of Fan-Created Supplements for The World of Darkness

Parts 2 and 3

Originally published in Masters of Role Playing issues #5, #6, and #7.

Chemist is Making Nitroglycerine #1, also Political Cartoon by Married To The Sea

Southron Republic by Arthur-Trevor D.M. Laster

The assassination of a different Northern president during the Civil War and Sabbat machinations bring Confederates to Cape Colony, and the formation of an Anglo-Afrikaaner-Confederate nation.

Southron Republic: An alternate timeline Virtual in the Continuum supplement for Mage: the Ascension

De Nant: Highly inbred rulers of the Southron Republic.

Manichaen: Progenitor/Tzimisce creations.

The Continuum (version 2.5) supplement is by Constantine Thomas and others. An independent Tradition of Mages working against Darkness beyond. Anders Mage Page 2.0 section.

Call of Cthulhu

End Time: a Call of Cthulhu supplement by Dr. Michael C. LaBossiere

The End is nigh... get to Mars

Initially created for Pagan Publishing's cancelled 1993 End Time product
Supplement with rules
End Time maps
First Contact - adventure by Gottardo Zancani

Prequel adventures by Dr. Michael C. LaBossiere
Bitter Winds
12 Hours

Currently hosted on End Time website by zac965 (Gottardo Zancani) with additional content
Originally located at Worlds > Worlds of Horror > Call of Cthulhu > Cthulhu End Time on Opifex Phoenix

Homepage of Dr. Michael C. LaBossiere
The Eternal Library of Dr. LaBossiere

Adventuring trio from Red Planet

GURPS CthulhuPunk writeup by Falconier111

Mythos encounter from GURPS CthulhuPunk
Cyber-agent from GURPS Black Ops

GURPS Alternate Earths

Deadlands

Castle Falkenstein

Enigma at UCLA's Castle Falkenstein campaign

King Ludwig of Bavaria's invitation

Selected pages from Enigma's Falkenstein site, 1998-1999

Castle Falkenstein is a role playing game set in the Victorian past of an alternate world, known as New Europa. This particular game takes place in Bavaria in the year 1872. As its basic premise, the game imagines that the best fantasy and speculative fiction of the Victorian Age -- the works of Verne, Wells, Grimm, Stevenson, Stoker, Conan Doyle, and Wilkie for example -- are true. Magic works, and magicians are debonair members of secret societies and lodges with arcane plans. The Wild Hunt of Faerie rides in moonlight in hussar's uniforms, and Faerie lords and ladies waltz gracefully at society balls. Dragons occasionally walk the streets as urbane gentlemen and discerning collectors of art. Dwarfs are skilled engineers and inventors who bring to life the fantastic machines of the age -- always on the lookout for a wealthy and influential patron to help them bring their ideas to fruition! Nemo and his Nautilus indeed prowl the seas, and Verne is France's Minister of Defense.
Nonetheless, social graces, a quick wit, a dazzling coiffure, or a smart uniform can frequently accomplish more in Society than a spell or a gadget. In this game, your appointment book can be as powerful as your spell book, and your rapier wit can do more damage than your blade!

Characters
Geopolitics
Map of New Europa
The Supernatural
Organizations
Newspaper Suddeutsche Zeitung

Originally located at Enigma at UCLA
Other pages of note:

Sid Meier's Alpha Centauri

Fanfic Archives

The Chiron Archives

Revived website
The premier source for fan fiction, scientific reports, and the like. This site is a must-see for any fan of Alpha Centauri.

Created by Rigil Kentaurus as a SMAC fiction site
Originally hosted by The Arrival - Alpha Centauri

Morgan Industries, Corporate Portfolio

Story by Packherd
Originally posted on the Apolyton forums

Finding Faith / Losing Faith

Story by Bob Roland
Originally posted on alt.games.firaxis.alpha-centauri and here

Alpha Centauri: Mars Edition by Adrian Hon

Homepage for a SMAC sequel proposal to the Mars Society (selected pages below)

Originally posted on Adrian Hon's website

Racing the Darkness by Trenacker

AlphaCentauri2.info thread story posts
discussion posts

AlternateHistory.com thread story posts
discussion posts

CivFanatics thread story posts

UNDER CONSTRUCTION!    UNDER CONSTRUCTION!
Watch this space!!!