UFO: Enemy Unknown campaign by Chris Johnston
Tabletop RPG near-future sci-fi campaign run with TSR's Top Secret/SI rules in 2001
Main Index
Characters
Series 1: "The Enemy Unknown"
Series 2: "The Enemy Within"
SOM page- character descriptions, screenshots, playing guides and FAQs, and calculator for items given by name
Originally located at JonC 101 homepage
Full page archived on Internet Archive
Main Index
Characters
Series 1: "The Enemy Unknown"
Series 2: "The Enemy Within"
Originally located at Rainbow Six Retreat
Originally located at Official Global Operations Website

The Realspace saga is an epic battle between the terrans with thier United Fleet and the Katuri Empire. In the Earth year 2357 the terrans invaded the outer worlds of the Katuri Empire. It was their never ending thirst for expansion and belief that it's their manifest destiny to rule the galaxy that drove this.
They fully underestimated the strength and resolve of the Katuri. The Katuri Empire struck back by smashing through the terran frontier. Having destroyed all outlying outposts, somehow Apocalypse Outpost managed to stave off the Katuri onslaught.
On a second front, the Katuri had the United Fleet's 5th fleet and thier mighty dreadnoughts pinned down. In Antaris Realspace, the terrans managed to run a re-supply mission to the 5th fleet. With the fleet re-supplied and with the help of the Antaris, the United Fleet turned a desparate situation to victory.
The Katuri advance fell apart. With the Katuri forces smashed and scattered, the Terrans resumed their invasion of the Katuri worlds. With blood spilled the price just raised higher than simply the conquest of the Katuri outer worlds. They invaded the heart of the Katuri Empire and devastated all worlds that would not succumb.
Fleet Command saw thier chance to end the war and ordered the invasion of Sirius Prime, the Katuri homeworld. The United Fleet smashed through thier homeworld defenses. Ending the war wasn't good enough, showing thier true colors they used weapons of mass destruction against the Katuri homeworld to ensure their conquest under the guise of it saving lives on both sides by preventing a prolonged invasion. In a miracle maneuver, a wing of Katuri suicide bombers managed to drive off the invaders.
The very heart of the empire was in shambles and thier homeworld was smashed. In Realspace 2 - Emperor's Revenge the Katuri call upon the commander of the KFS Vengeance to re-group the Katuri forces, drive the terrans from their space, and take the ulitimate revenge by destroying the terran homeworld, the Earth!
The Apocalypse had come and the terrans had only themselves to blame as thier mighty war machine the United Fleet had failed. A place had to be found to make the terran's last stand. This was the only place the Katuri could never conquer. In Realspace 3 - Apocalypse Returns (next in the Realspace Saga) they return to Apocalypse Outpost.
Antaris Realspace
Apocalypse Outpost
Realspace 2 - Emperor's Revenge
Games originally hosted on FreeWebGames.com, also known as ArcadeTown.com
Created by Brian Fisher of AltoParc
Real Space 2 Wiki
The Cutting Room Floor entry for RealSpace 2
Realspace 3: Apocalypse Returns archive

Preview (July 19, 1999)
Published on IGN, saved to Internet Archive
Games That Weren't entry
Maxis Wiki article
Canned 90's Games from Maxis Surface, SimCastle and SimMars by Simon Priest, Game Watcher (October 13, 2009)
New Images of Maxis' Cancelled SimMars, SimCastle Games Revealed by Nick Breckon, Shacknews (October 12, 2009)
Sim Mars arcade game is from The Sims

Sourcebook (December 15, 2003)
Originally uploaded to Mediafire
Black 9 RPG thread, RPG.net forums

Interview (August 29, 2003)
Originally on IGN Vault, saved to Internet Archive
IGN preview by Steve Butts (March 26, 2003)
Electronic Gaming Monthly preview by Darren Gladstone, #166 (May 2003)
Computer Gaming World preview by Darren Gladstone, #226 (May 2003)
Computer Games preview by Kelly Wand, #152 (July 2003)
Cyberpunked: the Fall of Black9 by Erin Hoffman, The Escapist (April 22, 2008)
Unreleased Xbox Game Alpha, Internet Archive (created January 1, 2004, added September 6, 2023)

Concept art portfolio (January 27, 2013)
Originally posted to Dahesu.com

Story
Timeline
Stray Dogs History
Character Profiles
Originally posted on community fansite Frontlines Warfare (YouTube channel)

Story material from Mercenaries: Playground of Destruction Source Code and Dev Kit hosted on Internet Archive
Spec titles from GDD
Characters
Chinese
Civilians
Alliance
North Koreans
Press
Russian Mafia
South Koreans (CIA)
GDD (2002-2003) located at
Article titles and descriptions from DELTA wiki
DELTA internal wiki (2004) located at
Hat tip to The Complete History of Mercenaries by GamerGuy's Reviews for popularizing the dev kit and source code leak.

What if the Antediluvian who woke up was not Ravnos, but Gangrel?
Rise of the Beasts: an alternate Week of Nightmares (Vampire the Masquerade)
Originally posted on Alternate History forums
Werewolf attack from The Twilight Saga: Eclipse
Originally published on Ex Libris Nocturnis
Originally posted on Shadownessence forums

Reviews of Fan-Created Supplements for The World of Darkness
Originally published in Masters of Role Playing issues #5, #6, and #7.
Chemist is Making Nitroglycerine #1, also Political Cartoon by Married To The Sea

Originally hosted at Thayder's Roleplaying Sites
Collated into PDF documents by /u/Eldagustowned
Knights from “Spamalot”

What if mortals ruled the night?
Originally hosted at Rule Changes, Additions and Expansions section of http://vampirerpg.free.fr
Review by John Frazer of It Came From The Bookshelf! (December 13, 2023)
Eye of Providence variant from Hardly Working: Earpiece by CollegeHumor
The assassination of a different Northern president during the Civil War and Sabbat machinations bring Confederates to Cape Colony, and the formation of an Anglo-Afrikaaner-Confederate nation.
Southron Republic: An alternate timeline Virtual in the Continuum supplement for Mage: the Ascension
De Nant: Highly inbred rulers of the Southron Republic.
Manichaen: Progenitor/Tzimisce creations.
The Continuum (version 2.5) supplement is by Constantine Thomas and others. An independent Tradition of Mages working against Darkness beyond. Anders Mage Page 2.0 section.
The End is nigh... get to Mars
Initially created for Pagan Publishing's cancelled 1993 End Time product
Supplement with rules
End Time maps
First Contact - adventure by Gottardo Zancani
Prequel adventures by Dr. Michael C. LaBossiere
Bitter Winds
12 Hours
Currently hosted on End Time website by zac965 (Gottardo Zancani) with additional content
Originally located at Worlds > Worlds of Horror > Call of Cthulhu > Cthulhu End Time on Opifex Phoenix
Homepage of Dr. Michael C. LaBossiere
The Eternal Library of Dr. LaBossiere
Adventuring trio from Red Planet

Delta Green and friends in the Lovecraftian Cyberworld of 2045
Originally located at Kingdom of the Crossovers
GURPS CthulhuPunk writeup by Falconier111
Mythos encounter from GURPS CthulhuPunk
Cyber-agent from GURPS Black Ops

Delta Green in the 21st century Endtimes up to 2059
Originally located at wtimmins.tripod.com
Older archive from 1999
Prior Delta Green page for Protector campaign on same website
Dark future city from Somewhere In Time cover art by Iron Maiden
a modern Black Ops/Cthulhu Conspiracy campaign
Main page (some sections below)
Originally located at GURPS Bureau-13
From the Confederate Airship Gideon Pillow to worldjumping across 18 alternate worlds
Main IndexOriginally located at Drawn With The Sword campaign page

Timeline, Government, Military, Trade, Intel, and Personages of Norton's Bear Flag Empire
Originally located at www.loop.com/~sblakmor/flknstn and then at members.loop.com/~sblakmor/flknstn
the Great Powers, some Minor Powers, and Maps
Originally located at Auld Cap'n Ben's Home Page
Selected pages from Enigma's Falkenstein site, 1998-1999
Castle Falkenstein is a role playing game set in the Victorian past of an alternate world,
known as New Europa. This particular game takes place in Bavaria in the
year 1872. As its basic premise, the game imagines that the best fantasy
and speculative fiction of the Victorian Age -- the works of Verne, Wells,
Grimm, Stevenson, Stoker, Conan Doyle, and Wilkie for example -- are true.
Magic works, and magicians are debonair members of secret societies and
lodges with arcane plans. The Wild Hunt of Faerie rides in moonlight in
hussar's uniforms, and Faerie lords and ladies waltz gracefully at society
balls. Dragons occasionally walk the streets as urbane gentlemen and discerning
collectors of art. Dwarfs are skilled engineers and inventors who bring
to life the fantastic machines of the age -- always on the lookout for
a wealthy and influential patron to help them bring their ideas to fruition!
Nemo and his Nautilus indeed prowl the seas, and Verne is France's Minister
of Defense.
Nonetheless, social graces, a quick wit, a dazzling coiffure, or a smart uniform can frequently accomplish more in Society than a spell or a gadget. In this game, your appointment book can be as powerful as your spell book, and your rapier wit can do more damage than your blade!
Characters
Geopolitics
Map of New Europa
The Supernatural
Organizations
Newspaper Suddeutsche Zeitung
Revived website
The premier source for fan fiction, scientific reports, and the like. This site is a must-see for any fan of Alpha Centauri.
Created by Rigil Kentaurus as a SMAC fiction site
Originally hosted by The Arrival - Alpha Centauri
Story by Packherd
Originally posted on the Apolyton forums
Story by Bob Roland
Originally posted on alt.games.firaxis.alpha-centauri and here
Homepage for a SMAC sequel proposal to the Mars Society (selected pages below)
Originally posted on Adrian Hon's website
AlphaCentauri2.info thread story posts
discussion posts
UNDER CONSTRUCTION!